The “Invent Your Own Computer Games with Python, 4th Edition Paperback” book by Al Sweigart is a comprehensive guide for individuals looking to create their own computer games using the programming language Python. Published by No Starch Press, this trade paperback textbook covers various topics such as programming, games, and video and electronic activities. With 376 pages of content, readers can learn how to develop their own interactive games and applications, making it a valuable resource for both beginners and experienced programmers.

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