The “Basics of Game Design” by Michael Moore is a comprehensive textbook exploring the fundamentals of game design, particularly in the context of programming and games. Published by A + K Peter’s, The Limited in 2011, this 400-page paperback offers insights into the art and science of creating engaging and immersive gaming experiences. With a focus on the practical aspects of game design, this book is a valuable resource for those looking to delve into the intricacies of the gaming industry in a straightforward and accessible manner.

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