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Visual Thinking for Information Design (The Morgan Kaufmann Series in Intera…

“Visual Thinking for Information Design” by Colin Ware is a textbook published by Elsevier Science & Technology in 2021. This book explores the subject area of computers and psychology, specifically focusing on user interfaces, social aspects of human-computer interaction, and general principles of visual thinking. With 224 pages, this trade paperback offers insight into effective […]

Multimedia and Virtual Reality : Designing Multisensory User Inte

“Multimedia and Virtual Reality: Designing Multisensory User Interfaces” by Alistair Sutcliffe is a textbook published by Taylor & Francis Group in 2003. This book covers topics in computer science, psychology, and general education, focusing on user interfaces, interactive multimedia, and virtual worlds. With 352 pages, this hardcover publication delves into the design of multisensory user […]

Pattern Recognition Theory and Applications by Pierre A. Devijver (English) Pape

“Pattern Recognition Theory and Applications” by Pierre A. Devijver is a textbook published by Springer-Verlag in 1987. The book covers the theory and applications of pattern recognition, with a focus on practical techniques and methods. Authored by Pierre A. Devijver and Josef Kittler, the book is a valuable resource for students and professionals in the […]

Thinking Like Einstein: Returning To Our Visual Ro… by Thomas G. West Hardback

Albert Einstein once said that all of his most important and productive thinking was done by playing with images in his imagination. In his awarding-winning book, In the Mind’s Eye, West discussed the connections between highly talented, visually oriented persons like Einstein and certain learning disabilities such as dyslexia.